Developer Talk


Topic Replies Created
About the Developer Talk category 2 January 20, 2014
Publish Urho3D Android Library to bintray/jcenter 9 April 14, 2019
How to export .mdl file using blender2.8 8 February 20, 2019
EASTL as 3rdParty library in Urho 6 July 22, 2017
How to pass parameter to the 01_HellowWorld (urho3d app) from android activity (LauncherActivity.kt) 14 March 1, 2019
A new hero in the tank 13 January 14, 2019
Collision meshes 4 April 2, 2019
Set viewport background color 6 March 29, 2019
Fixing auto exposure 3 March 11, 2019
Fast quaternion slerp 2 September 5, 2018
Valve's open-source library has new networking APIs 2 March 14, 2019
SDL controller semantic 2 March 4, 2019
Securing Urho3D's future 58 December 6, 2017
How does positioning work? 2 February 16, 2019
Clang Format usage to make code pretty 2 February 13, 2019
Features of Urho3D Not in Feature Samples 15 January 25, 2019
Proposed changes to ObjectFactoryImpl 18 February 10, 2019
Stealing Panda3D's Render Pipeline 43 December 27, 2018
Hammer-style texturing of primitives? 2 January 22, 2019
Adding variation to material 4 January 18, 2019
Urho3D Issues - why are they somewhere else? 7 January 17, 2019
[Solved] Pattern for raycasting 8 December 17, 2018
P2P Multiplayer 14 January 14, 2019
Automatic object serialization 8 November 27, 2018
Who is developing this engine? 7 January 10, 2019
Fluid simulation 3 December 17, 2018
[Solved] Why is the HLSL and not GLSL shader chosen? 3 December 18, 2018
Improve FPS for StaticModelGroup 9 December 12, 2018
SLikeNet runtime error (msvcrt.dll) 4 December 12, 2018
RefCount performance 10 May 31, 2018