Developer Talk


Topic Replies Activity
UV manipulation inside the engine 8 August 6, 2019
SlikeNet LIBCAT_SECURITY 6 July 21, 2019
Render grass blades on specific part of terrain texture? 9 July 20, 2019
Terrain textures LOD 3 July 18, 2019
Open networking libraries 3 July 18, 2019
P2P Multiplayer 18 July 18, 2019
Behaviour Trees 55 July 10, 2019
Profiler [BUG?] 7 June 21, 2019
A spike in the graph 5 June 19, 2019
How to export models using Blender 2.80 16 June 19, 2019
Change is coming 36 June 8, 2019
New Gradle build system for Android platform 77 May 4, 2019
EASTL as 3rdParty library in Urho 7 May 1, 2019
WebView UI component for Urho3D 7 April 30, 2019
Publish Urho3D Android Library to bintray/jcenter 12 April 24, 2019
A new hero in the tank 13 April 8, 2019
Collision meshes 4 April 3, 2019
Set viewport background color 6 April 1, 2019
Fixing auto exposure 3 March 22, 2019
Fast quaternion slerp 2 March 22, 2019
Valve's open-source library has new networking APIs 2 March 15, 2019
SDL controller semantic 2 March 4, 2019
Securing Urho3D's future 58 March 2, 2019
How does positioning work? 2 February 17, 2019
Clang Format usage to make code pretty 2 February 13, 2019
Features of Urho3D Not in Feature Samples 15 February 12, 2019
Proposed changes to ObjectFactoryImpl 18 February 12, 2019
Hammer-style texturing of primitives? 2 January 22, 2019
Adding variation to material 4 January 21, 2019
Urho3D Issues - why are they somewhere else? 7 January 18, 2019