Developer Talk


Topic Replies Created
Scenes should be saved either into this base directory, or into its immediate subdirectory, named for example Scenes or Levels 1 December 10, 2018
WebGL Precomputed Atmospheric Scattering 1 December 7, 2018
Visualization of different avoidance algorithms 4 November 30, 2018
Enum class from c++11 standart 33 June 4, 2018
Open HLSL transpiler from Microsoft 2 November 14, 2018
Open networking libraries 2 November 8, 2018
New Gradle build system for Android platform 73 July 7, 2018
DirectX 11 Shader Model version 3 November 7, 2018
Interesting animation approach 14 November 3, 2018
Error during Make. on raspberry pi B+ 21 October 31, 2018
Unpack/pack .pak .espak? 2 October 9, 2018
Procedural meshes? 2 October 8, 2018
Performance issues with decals 7 July 31, 2018
HLSL shaders unused parameters 6 September 25, 2018
Seam-aware mesh decimator 1 September 20, 2018
The status of PBR on mobile platforms 15 September 3, 2018
Using .pak files in AngelScript 2 August 27, 2018
Open Camera by iOS device 1 August 24, 2018
Removed replicated node shows up in client side 12 August 20, 2018
Engine Build Error On Windows 10 3 August 21, 2018
Is there an easy way to calculate the dimensions? 2 August 19, 2018
NVIDIA Open Sources Material Definition Language SDK 2 August 14, 2018
Adopting Conan for dependencies and consumption 3 August 8, 2018
Best open-source engine around 45 June 10, 2018
Filament: Physically Based Rendering Library 2 August 5, 2018
Scene streaming 2 August 1, 2018
Urho3D from the scratch 37 June 20, 2018
Keyframe texture animation in Angel Script 1 August 1, 2018
Cool shaders dump 2 July 31, 2018
Open-source graphics resources 4 July 30, 2018