Discussions   Feature Request


Topic Replies Created
About the Feature Request category 1 January 19, 2014
Newton Dynamics Integration 35 December 19, 2015
Method to verify whether point is inside polygon 3 November 22, 2018
Peer-to-peer multiplayer sample with simple masterserver 13 August 11, 2016
DragonBones Integration 6 August 11, 2015
Metal Graphics API 8 June 12, 2015
Updated Tiled version support 2 May 3, 2018
Networking using full state snapshots 3 April 13, 2018
Centripetal Catmull-Rom 9 January 30, 2018
Procedural vegetation 17 August 8, 2016
Procedural Generated Worlds 23 July 5, 2014
Write once shaders 24 September 2, 2015
Decals to be placeable in editor 4 September 26, 2017
Porting bgfx to Urho3D 27 May 2, 2015
Recommend to use kcp to replace the knet 6 August 27, 2017
RakNet Networking 4 July 12, 2017
Will Urho3D run native with "Windows 10 on Arm" Q42017? 14 May 20, 2017
Manipulating bones of AnimatedSprite2D 10 May 6, 2015
Add support for WebGL 2 and OpenGL ES 3.0 6 January 3, 2017
Relative Direction Billboards 1 April 26, 2017
In-game static lightmap baking with automatic UV generation 4 April 21, 2017
Memory mapped files 1 April 6, 2017
Soft Body Physics 17 August 29, 2015
Urho3D as subview embedded in native Mobile application 4 June 30, 2016
Project structure 4 February 12, 2017
Fallback Fonts Support 1 January 19, 2017
Feature request: Priority queue 8 January 7, 2017
Billboards limit count 4 November 11, 2016
CrowdAgent must set the movement through RigidBody 8 November 17, 2016
PS4 version 5 October 17, 2016