About the General Discussion category
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0
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431
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January 16, 2014
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Static RigidBody enters sleeping state after being still for a while
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0
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35
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April 6, 2021
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UrhoSharp Actions
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7
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466
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February 22, 2021
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Tracy profiler integration for Urho3D
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18
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397
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February 14, 2021
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Performance: Possible to do Texture GetData() Asynchronously?
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8
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130
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January 14, 2021
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Urho3D Community edition
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42
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504
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December 25, 2020
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Urho splash screen?
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13
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393
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December 13, 2020
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How to set up my own project in Visual Studio 2019
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2
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104
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December 6, 2020
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How do **you** use Urho networking?
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4
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189
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December 1, 2020
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Urho3D code quality and roadmap
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3
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403
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November 18, 2020
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Urho3D Android SDK
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5
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439
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October 12, 2020
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Rendering to multiple OS-level windows
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6
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156
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October 8, 2020
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What makes Urho3d so much faster?
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10
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463
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September 8, 2020
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Maybe a Discord channel?
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19
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604
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August 17, 2020
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High-level guidance on event hierarchies
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5
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180
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August 15, 2020
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CustomGeometry Triangles Colors
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2
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148
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July 19, 2020
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Howto draw Lines/Polygons into Scene
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3
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186
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July 16, 2020
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Trying to load a script from package fails
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1
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103
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July 11, 2020
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Crypto currency module for games?
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1
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132
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June 29, 2020
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Using Urho with C++ only
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4
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268
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May 26, 2020
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Visual Studio 2015 Secretly Inserts Telemetry Code into C++
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5
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432
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May 8, 2020
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Per instance shader parameters?
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1
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156
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May 6, 2020
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Node state lasagne
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9
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278
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May 6, 2020
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UrhoSharp vs. MonoGame
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3
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416
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April 24, 2020
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Congratulations - UrhoSharp is our Choice
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7
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300
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April 20, 2020
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Goodbye Urho3D, 5 years
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9
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403
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April 15, 2020
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How do I run multiple shaders or techniques in one material?
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1
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189
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April 12, 2020
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Idiots guide to Hello World
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80
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1038
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April 8, 2020
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Spir-v
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4
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305
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March 9, 2020
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War Priest Post-Mortem and Urho3D Analysis
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5
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419
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January 11, 2020
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