Discussions   General Discussion


Topic Replies Activity
Anyone implement a motion blur shader? 13 September 24, 2018
Albedo g-buffer and sRGB 4 September 20, 2018
Urho3D V1.8 release? 3 September 12, 2018
Run Urho3D in OpenGL Context? 5 July 15, 2018
Zapcc (15 character filler) 3 June 23, 2018
C# support status 7 June 7, 2018
Questions regarding suitability for my own project 6 June 3, 2018
Lots of Sound Sources/MIDI integration 2 May 25, 2018
Urho vs stdlib Small Benchmark (VS2015) 35 April 7, 2018
Artifacts in 2D samples 49 and 50 3 April 3, 2018
UrhoSharp with Recognition SDK 1 March 19, 2018
Windows MFC Application using Urho3D 4 March 16, 2018
Wind and clothes 5 March 13, 2018
SSE/AVX problem 3 February 24, 2018
Advanced 3D sound effects (doppler, reverb...) ala OpenAL? 10 January 13, 2018
Introducing myself 1 January 11, 2018
SweetXML Format 2 December 21, 2017
OpenHMD implementation for Urho 7 December 17, 2017
Flyweight Pattern int Urho3D? 12 December 17, 2017
Urho for commercial game? Questions compared to others Engines 9 December 11, 2017
Enum value editing via editor 4 December 3, 2017
Useful cloth simulation solution 8 December 1, 2017
Deploying Urho3D to Android Studio in Windows 7 November 26, 2017
Why does String not overload the << operator for ostream? 3 November 24, 2017
Editor-free development 3 November 19, 2017
Windows 10 UWP Support 18 October 29, 2017
Tell me about your art asset pipeline? 15 October 24, 2017
Urho3D Editor - guide 7 September 3, 2017
Android Stats - Platform, OPEN GL ES and Screen Sizes 2 August 31, 2017
Stylized VFX in RIME 8 August 30, 2017