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Topic Replies Created
I think there is a problem [d3dBlendEnable] 6 March 12, 2019
ParticleEmitter2D::SetEmitting 6 March 8, 2019
I can not compile my urho3d app, please help me 15 March 12, 2019
Incorrect camera transforms 1.7-1 example projects 10 March 10, 2019
[SOLVED] AI Classes / Framework / Something inside Urho3D? 9 March 2, 2019
Setting the WorldScale of a node with a parent producing confusing results 15 March 8, 2019
Question regarding Time scalar 11 March 7, 2019
Adding a blend mode 5 March 8, 2019
Best way to implement animated billboards? 3 March 7, 2019
Sphere as light source 18 March 5, 2019
Align object to terrain 6 February 28, 2019
How to get pixel data for encoding video 3 March 3, 2019
Foot Orient versus Foot IK 18 March 2, 2019
Debugging Bullet physics issues - grr [Solved] 17 February 27, 2019
Dockerize-Android Can't find AngelScript.h 13 February 27, 2019
How to surpress continueous collision betweeb two objects 11 February 27, 2019
Text3D rendering looks blurry and incorrect 4 February 28, 2019
Graphics.SetMode() return true but not working (UrhoSharp) 4 February 28, 2019
2D animation editor 16 February 22, 2019
Artefacts in RibbonTrail 15 April 16, 2017
Proper way to flip model around X axis? 12 February 24, 2019
PBR materials are really dark 8 February 24, 2019
LineEdit text not centered 11 February 3, 2019
Exporting geometry created in Urho3D to external file! 14 February 20, 2019
D3D11 issues on UWP continued from closed post 3 February 22, 2019
How to make a window/picture/button with rounded corners? 8 February 21, 2019
UrhoSharp: HLSL Shader issue for water on D3D11 paints water black 18 February 20, 2019
Possible bug in handling of E_PHYSICSCOLLISIONEND 20 February 18, 2019
Non spriter regular png sprite sheet example 12 February 16, 2019
Child node behind parent node 3 February 17, 2019