since about 3 years I’m working on a game server with Urho3D as the client’s game engine. Slowly it is taking some shape, although if you ask me how much is done, I would say 1% .
Are you looking for people to test that Trojan toiletpaper? Or is it too soon?
Following the instructions in the readme I run into the following compilation error:
In file included from ../Include/kaguya/state.hpp:17,
from ../Include/kaguya/kaguya.hpp:11,
from ../abserv/abserv/stdafx.h:86:
../Include/kaguya/lua_ref_table.hpp: In static member function ‘static kaguya::lua_type_traits<std::array<_Tp, _Nm> >::get_type kaguya::lua_type_traits<std::array<_Tp, _Nm> >::get(lua_State*, int) [with T = float; long unsigned int S = 3]’:
../Include/kaguya/lua_ref_table.hpp:380:12: error: ‘res’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
return res;
I was just very happy that the Skills work the way they work now, and I wanted to share it. I’m not yet sure what to do with the toilet paper .
I found the maybe-uninitialized warning of GCC a bit unreliable, but I didn’t get it yet in the kaguya library (the Lua binding the server uses). However, I added now -Wno-maybe-uninitialized to abserv.make.
hey there! i’m a fan of ancient greece and guild wars so this project really caught my eye lol
it’s awesome that you’ve been working on it so long and i’m looking forward to the finished product, but i won’t hold my breath of course, no pressure lol. looks great so far, putting together different skill builds was the best part of GW and it’s cool seeing it in yours!
Thank you, I appreciate to hear that there would be interest in such a game .
I guess someone must pickup the torch, if nobody else does it. GW had so many great ideas, and after so long time there is still nothing that compares to it. It would be a shame if that would be lost some day.
One day I realized that I need a setting for the game. I’m not a story writer and I’m not good at it, so I thought I could pick something existing. I think there are several reasons why this setting is a good pick:
I didn’t want to make another medieval RGP. I think there are not many ancient RPGs, most are located in the Tolkien universe