Animate Camera LookAt

Well as i am getting my feet wet, Ideas keeps popping, so any Idea how to animate CameraNode.LookAt(position);
I tried the below snippet

        var delta = Quaternion.FromRotationTo(CameraNode.Position, Targetposition);
		await CameraNode.RunActionsAsync(new EaseInOut(new RotateBy( 3, delta.PitchAngle,delta.YawAngle,delta.RollAngle), 5f));

but the result is extremely weird!!!

Answered on Gitter. For posterity:

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