It’s a slow progress. Had a thought to abandon this game. But, at beginning of this year, I decided to continue this game. Almost 90% complete. Hope I can release it this month.
Finally, I made it to full release. So far, I haven’t got any technical report from testers. I’m satisfied with Urho3D stability. It’s a bit challenging to integrate Google Play Service, IAP, & Admob, but I’m managed to do it.
Here’s the link to playstore
I really like it but it’s extremely hard Maybe you should make the elements falling slower , use landscape mode (i found it really inconvenient holding the phone with one hand and moving my thumb at the same time).Also i think the complex shapes and the padlocks show up too early and ruins the gameplay too quickly.