Building Urho3D on Android

I am trying to generate Android build on Linux, but I keep getting this error
"include android/native_window_jni.h ": No such file or directory
I believe that there is some step that I keep missing.
This is what I am doing so far:

  1. cloned urho3d from repository
  2. open cloned directory and make directory called “Android_Build”
  3. open new directory in terminal
  4. run cmake … -DANDROID=1 from terminal
  5. make -j2

I do have latest Android SDK and NDK on my computer , and I’ve exported them as environment variables.
Their locations are “/home/user/Android/Sdk/” and “/home/user/Android/Sdk/ndk-bundle”.
I’ve also tried to add “-DANDROID_ABI=arm64-v8a” flag , but CMake throws warning that it is not used by project.

Did you set environment variable ANDROID_NDK? It should point to directory with NDK

Yes , ANDROID_NDK points to /home/user/Android/Sdk/ndk-bundle.

That error indicates to me that you did not use CMake/Android toolchain file. Use the provided “” script to fix this or pass the -DCMAKE_TOOLCHAIN_FILE=$TOOLCHAINS/Android.cmake on your own when you want to invoke the vanilla “cmake” CLI command.

1 Like