Great engine, great editor, and well Im having some minor difficulty.
Loaded edtitor.as and tried to import a 35k OBJ mesh (montain scene for game), and all I can see, is a blue box around it.
I changed camera view from 1000 to 10000 thinking that would be enough.
What am I missing atm ?
I could still use help with this, if anyone has any ideas
I’ts prob. something simple ey ?, so ty for any help with this.
Was there anything in the logs? Did you import as a scene or a model?
[quote=“friesencr”]Was there anything in the logs? Did you import as a scene or a model?[/quote
Ill check when I am up on desktop upstairs and let you know, but I am sure I imported a obj mesh.
Got one of my obj’s to show up.im just not used to this editor at all…I’ll keep working on it
ty for engine,seems once I get used to editor it may provide a great stepping stone into a decent game.
Okay, the obj I’m trying to load in, is a export from Sculptris ( latest).
It shows up perfectly fine in blender, as a obj import.
I’ve got a screen to share, to hopefully show what I see here.
I changed camera far setting to 10000 from 1000, thinking that might fix it, but no go, all I get after zooming in a long ways, is a green box, no mesh.
Here is pic:
onedrive.live.com/redir?resid=7 … hoto%2cjpg
I always, import to blender from sculprtis and then export again to obj from blender to urho. Try this.