Some time I close look at urho. And my like this. Very nice performance. I tested unity, ue4, but urho get best performance.
So we planed foundate us studio game project on this engine.
Ever nice, but I not pro coder, little know java, today write script launcher for urho on my table. And me serious need editor on my android table. For work every time on project.
Maybe you say for what on android game development tools, editor, its be very hard.
No, its nice, table really big.
About running, every okey except no line/point render work and mouse action.
Line, point don’t need. But with viewport big trouble. Don’t turn, don’t translate. Touchscreen don’t work. N GUI nice work with touch.
It’s relatively easy to take the virtual joystick & camera rotation code from e.g. NinjaSnowWar. However I’m fairly certain the user experience will still be lacking, as the editor simply has been programmed for keyboard & mouse, there’s no way around it, and I don’t think “official” Urho developer time should be spent on this.