Editor.sh Failed to execute AssetImporter to import model

Editor.sh crashes on
Urho3D-1.4-Linux-64bit-STATIC
after issueing the import model command , stating : Editor.sh Failed to execute AssetImporter to import model
The Resource Path being correct .
[SOLUTION]
…importing models trough Resource Browser does the job .

In Linux packaged builds the tool subdirectory didn’t exist, right? I’ve now inserted code in the master branch to execute AssetImporter either from the executable directory or executable directory/tool