Need some tests before PR if anyone is interested in this: https://github.com/1vanK/Urho3D-Blender/tree/2_80
- Requires latest version of Blender 2.83 Alpha https://builder.blender.org/download/
Render Properties > Color Management > Display Device = Noneto match colors Blender and Urho
- You need clone material from library to be able to edit material
- PBR materials not implemented yet
- If you wrote your own Urho’s shaders, you can add own node trees to addon\data.blend and append expoter to addon\materials.py (syntax very easy)
You can not use any cycles material. You need clone and tune predefined materials wich corresponds to existed Urho’s shaders.