I am trying to add skybox into my scene, but looks the Zone fog is buggy. Its always opaque, that doesnt makes sense for me, coz the result is very ugly.
As you can see, the distance fog isnt setting a transparency. I already tried to set Fog color for 0,0,0,0, but didnt work. I already tried to change the pixel shader part, but when I set some alpha value, didnt work too.
How I can solve this problem? I am using OpenGL, already tried with Directx, same issue.