Get value from Dropdown

My code looks like this.

SubscribeToEvent(E_ITEMSELECTED, URHO3D_HANDLER(HelloGUI, HandleControlSelected));

void HelloGUI::HandleControlSelected(StringHash eventType, VariantMap &eventData)
{

		auto *el = static_cast<DropDownList *>(eventData[UIMouseClick::P_ELEMENT].GetPtr());
		
		if (el) {
				
				
				TypeInfo info = *el->GetTypeInfo();
				String type = info.GetTypeName();
				Log::Write(LOG_INFO, type);
				
		}
}

Where do I go from here?

I did solve it. For anyone else looking for the same answer. Here’s my solution to watch UI elements and how to fetch their info.

First setup some event listeners

SubscribeToEvent(E_UIMOUSECLICK, URHO3D_HANDLER(HelloGUI, eventManager));
SubscribeToEvent(E_SLIDERCHANGED, URHO3D_HANDLER(HelloGUI, eventManager));
SubscribeToEvent(E_ITEMSELECTED, URHO3D_HANDLER(HelloGUI, eventManager));
SubscribeToEvent(E_FOCUSED, URHO3D_HANDLER(HelloGUI, eventManager));
SubscribeToEvent(E_DEFOCUSED, URHO3D_HANDLER(HelloGUI, eventManager));

Then add the eventManager

void HelloGUI::eventManager(StringHash eventType, VariantMap &eventData)
{
		auto *el = static_cast<UIElement *>(eventData[UIMouseClick::P_ELEMENT].GetPtr());
		

		if (el) {
				
				String name = el->GetName();
				String evName = "";
				String value = "";
				TypeInfo info = *el->GetTypeInfo();
				String type = info.GetTypeName();
				bool fireEvent = false;
				
				if(E_FOCUSED == eventType) {
						evName = "FOCUS";
				} else if(E_DEFOCUSED == eventType) {
						evName = "BLUR";
				} else if(E_UIMOUSECLICK == eventType) {
						evName = "CLICK";
				} else if(E_SLIDERCHANGED == eventType) {
						evName = "SLIDE";
				} else if(E_ITEMSELECTED == eventType) {
						evName = "ITEMSELECTED";
				}
				
				if(type == "LineEdit" && (evName == "BLUR" || evName == "FOCUS")) {
						LineEdit *lineEl = static_cast<LineEdit *>(el);
						value = lineEl->GetText();
						fireEvent = true;
				} else if(type == "Slider" && evName == "SLIDE") {
						using namespace SliderChanged;
						float valueFloat = eventData[P_VALUE].GetFloat();
						value = String(valueFloat);
						fireEvent = true;
				} else if(type == "Button" && evName == "CLICK") {
						fireEvent = true;
				} else if(type == "DropDownList" && evName == "ITEMSELECTED") {
						
						DropDownList *ddEl = static_cast<DropDownList *>(el);
						unsigned ddIndex = ddEl->GetSelection();
						value = String(ddIndex);
						fireEvent = true;
						
				} else if(type == "CheckBox" && evName == "CLICK") {
						auto* box = static_cast<CheckBox*>(eventData[Toggled::P_ELEMENT].GetPtr());
						bool checked = box->IsChecked();
						value = String(checked);
						fireEvent = true;
				}
				
				if(fireEvent) {
						Log::Write(LOG_INFO, evName + ": " + name + " " + type + " " + value);
				}

				
		}
		
}