I’ve been looking for an Urho3D example showcasing the graphical features of the engine, but unfortunately, there’s no such thing. It would be nice to have another example with things like:
Krstefan42 already did an opengl version of Parallax Mapping, see here: topic1196.html
For FXAA, you can just enable it by checking the multiple viewports example. post3416.html?hilit=fxaa#p3416.
msaa: set engine parameter “MultiSample” > 1
another version bitbucket.org/reattiva/sao-as/downloads
but probably need to adapt for current version of engine