My purpose is to make a planetarium. I want the user to see stars and to click on a star to select it and get informations.
I made a 3D scene with blender and python scripting: I made 500 white filled circles around a sphere (the 500 stars are at the good position, facing the center). The light and the camera are in the center of the scene. I can render it in Blender.
Next, I need to import the objects in my Urho3D project.
These are few questions :
- the Blender Urho3D addon seems not to work with Blender 2.8. Right?
I need to use Assetimport to convert my scene.
- Can I convert a full node with all the circles in it. assimp does not propose me Urho3D export command. How should I do? Is there any step by step documentation?
- what should I get? a xml file? 500 xml files? a mdl file?
I made python scripting in blender to draw the sky.
4. would it be a better (faster or easier) solution to draw the sky in urho editor with angelscript?
Thank you for your help and your advices