How to load simple animation with no armatures?

I can’t find how simple animation with no bones, no armature can be imported in an uhro based application.

When my animation consists only of a cube wich only do some rotation, scale, translation, the animation doesn’t work, only the model and material are imported, the animation looks like ignored :confused:

Can anyone give me some working code for simple animation with no bones?

Please help, i’m new to Uhro? how to do this?


Urho also has a powerful attribute animation feature:

The sample application 30_LightAnimation demonstrates this feature.

In your case, the relevant attributes might be Position, Rotation, Scale.


You can also refer to this similar thread.