How to set image on plane

Hey guys ,

i have an image 500*500 px (.png)

I want to set it as the background for my plane .

This is my plane :

planeNode.Scale = new Vector3 (1000, 1, 1000);

I want it to expand accordingly and take the full size of the plane .

How can i achieve this ?

I’m using c# in Xamarin

Hi Jimmy,

To change texture mapping, you can use Material::SetUVTransform() or the material properties in the editor.

urho3d.github.io/documentation/ … rials.html