Despite being very very early in the development process, I’m quite excited to share Iogram. The idea with Iogram is to bring computational design to game engines (via nice friendly node inteface), and also to bring game engine tech to computational designers! So far, it’s been a fun project.
All feedback is welcome! And big big thank you to all devs and community members behind Urho. It is an amazing platform - let’s keep pushing it
Icons, update Listener, moving boxes…starting to come together