Have any made a load game mode loader? Something that does something like
My idea of a preloader
Viv
SET game preloader mode
fade out current scene
fade in game preloader scene
Upgrade progress bar text
load character
Update progress bar text
IF fail
display error prompt
fade out game preloader scene
Fade in current scene
Exit
Load scene
DO
Update progress bar state i
Update progress bar effect
WHIle scene loading or timeout falsr
IF timeout
display error prompt
fade out game preloader scene
Fade in current scene
Exit
ElSE
Update progress bar state i
Update progress bar effect
SET game to game mode
fade out game preloader screen
fade in new scene
END IF
return success
Perhaps it makes sense do example for it.
With “Continue” button (for not loading big scene).
But the State Manager is logic stuff and depending from the specific project design.
I’ll look at the code. I have to decipher it compared my current code. Usually happens if I am not sure what’s going on. I spend more time deciphering.
I have something that saves a game state basically a class which I assign flags. It’s nothing special but I think I made it to be in the same concept.
Perhaps it makes sense do example for it.
With “Continue” button (for not loading big scene).
But the State Manager is logic stuff and depending from the specific project design.[/quote]