Modified Water Shading

Just thought I’d post some modifications to the water shader/example that I’ve been working on.



If you have any suggestions for improving it, let me know. I’ve been trying to get the water just right.


Oooooh, that looks really nice.

Thanks! I plan on changing the normal map texture at some point to get better specular highlights.

Deep Water

Very nice looking color.
I have a request for underwater shader as well.

I really like that result! The specular highlights are done really well, I’ll need to take a peek at the code for that.