Another feature I’ve yet tested. I was concerned about whether platforms, character, or camera would jitter when on a platform.
Edit: repo - https://github.com/Lumak/Urho3D-Moving-Platforms
I’m sharing the video as an inspiration – I know I need more inspiration.
It looks great. Can you post some sample code? I struggled with similar problem for a while.
I just have a bunch of test code atm and still not satisfied with the dynamics on the horizontal moving platform.
Nice! Maybe try it with a combination of navmesh?
created a repo for it. link in the original post.
Nice. thanks for sharing.
Thanks a lot for sharing.