I look for someone who will teach me about how things are done in gamedev world.
I need to know the following:
How can I make live GTA-style city work. My challenge is bigger - I want all buildings enterable
and keep track of all cars and NPCs in city.
How to properly organize AI in such game, so it would be easily extensible.
I have enough knowledge to generate such city procedurally (including building interriors.
I have trouble with straight game stuff. Code examples, links to articles, etc. would be
heavily appreciated. And I know about $500/year fee of GDC, but I can’t afford it now.
The project is planned to be Open Source under MIT license.