Not sure TBH. I know that the sawtooth is because of how the parallax is done, but I’m not sure how noticeable it would be with a better height map. The gray border could be cause by the post effects I’m using, probably the FXAA. MSAA could fix it, but I think it’s unlikely. Could turn up the maxLayers to maybe get rid of it, at the cost of performance. I’ll look into it.
I didn’t necessarily mean “right away” or “unedited”, but rather I meant merging as an extension of the steps proposed by @S.L.C. It becomes easier with a git repository.