hi all,
i create a nurbs cylinder model without up and down surface in blender.
in blender i can render a texture on the surface show in the following image:
then i export this modle as cylinder_surface.mdl, and use Urho3D Editor to open it,
and render texture on it, but part of modle can not see(marked with red box):
what can cause this problem? could anyone help me figure out this problem?
best regards!
You need to disable culling in the material. If I remember correctly, blender by default does not cull back faces. Thatβs less efficient with a typical (closed) models so Urho by default will cull back faces, as that is generally what is desirable for a game model (with exceptions like your model).
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thanks for your reply,
yes, if i enable culling in blender, back faces will cull.
i call material->SetClullMode(CULL_NONE), then fix this problem.
best regards!
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