Pulled latested , getting CMAKE error when creating new project

Hello
i followed the documentetion : https://urho3d.github.io/documentation/1.4/_using_library.html
creating new project using static lib .
but im getting CMAKE errors
i compiled the Urho3D lib using VS 2015 succefuly using CMAKE

the cmake command is :
cmake_vs2015.bat d:\dev\cpp\3d\urho3d\UrhoSampleProject\build -DURHO3D_WIN32_CONSOLE=1 -DURHO3D_HOME=d:\dev\cpp\3d\urho3d\Urho3D\build

and im getting :
– The C compiler identification is MSVC 19.0.23026.0
– The CXX compiler identification is MSVC 19.0.23026.0
– Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/cl.exe
– Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/cl.exe – works
– Detecting C compiler ABI info
– Detecting C compiler ABI info - done
– Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/cl.exe
– Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio 14.0/VC/bin/cl.exe – works
– Detecting CXX compiler ABI info
– Detecting CXX compiler ABI info - done
– Detecting CXX compile features
– Detecting CXX compile features - done
CMake Error at CMakeLists.txt:21 (include):
include could not find load file:

Urho3D-CMake-common

– Found Urho3D: D:/dev/cpp/3d/urho3d/Urho3D/build/lib/Urho3D_d.lib (found version “1.6-720-g2e19e8a”)
CMake Error at CMakeLists.txt:28 (define_source_files):
Unknown CMake command “define_source_files”.

– Configuring incomplete, errors occurred!
See also “D:/dev/cpp/3d/urho3d/UrhoSampleProject/build/CMakeFiles/CMakeOutput.log”.

this is my files structure :

and this is my CmakeLists.txt

# Set project name
project (MyProjectName)
# Set minimum version
cmake_minimum_required (VERSION 2.8.6)
if (COMMAND cmake_policy)
    cmake_policy (SET CMP0003 NEW)
    if (CMAKE_VERSION VERSION_GREATER 2.8.12 OR CMAKE_VERSION VERSION_EQUAL 2.8.12)
        # INTERFACE_LINK_LIBRARIES defines the link interface
        cmake_policy (SET CMP0022 NEW)
    endif ()
    if (CMAKE_VERSION VERSION_GREATER 3.0.0 OR CMAKE_VERSION VERSION_EQUAL 3.0.0)
        # Disallow use of the LOCATION target property - therefore we set to OLD as we still need it
        cmake_policy (SET CMP0026 OLD)
        # MACOSX_RPATH is enabled by default
        cmake_policy (SET CMP0042 NEW)
    endif ()
endif ()
# Set CMake modules search path
set (CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/CMake/Modules)
# Include Urho3D Cmake common module
include (Urho3D-CMake-common)
# Find Urho3D library
find_package (Urho3D REQUIRED)
include_directories (${URHO3D_INCLUDE_DIRS})
# Define target name
set (TARGET_NAME MyExecutableName)
# Define source files
define_source_files ()
# Setup target with resource copying
setup_main_executable ()

what is wrong here ?
Thanks

The file Urho3D-CMake-common.cmake was recently renamed to UrhoCommon.cmake. In your CMakeLists.txt script you will have to change this:

# Include Urho3D Cmake common module
include (Urho3D-CMake-common)

to this

# Include Urho3D Cmake common module
include (UrhoCommon)

Thanks
Why the documention not updated ?
Or where can I fined up to date documentions?

Also use the doc-version switcher to choose ‘HEAD’ version of the online doc when you are tracking master branch development. The HEAD version is updated in tandem as the master branch moves.

Thanks for the replay but I’m not Git person
And I know only how to pull sources nothing more .
That means I don’t understand all this " HEAD" jargon …
In simple words why it is not updated in the wiki ? As this the first place developers looking for . New developers …
thanks

He means click here

The docs were updated, but you were reading the 1.6 docs and not the HEAD docs. HEAD in git is the most recent version of a branch.

yeah found it very confusing , should be the default
Thanks!

By default it s set to the latest release version. Which makes sense for people who are not building Urho3D from source.