Realtime scene update

I’m using XML for my serialized scenes in Urho and I’m trying to find out an efficient way of updating the scene in realtime, whenever the XML file changes. My first prototype makes use of this:

But I don’t want to bundle the entire QT framework just for this. Does anyone know any elegant way of achieving this task?

OS Api
if you are on windows check this or this.
There is some example1 and example2.


try poco library.

Urho already sends E_RELOADSTARTED/E_RELOADFINISHED/E_RELOADFAILED for each changed resource. Isn’t it enough?

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I didn’t know that. Thanks for the info!