Request for PBR materials to use in Urho3D

So many of you may of noticed my work on PBR within Urho3D, and i feel its ready to be merged but i am unsure of the licence of the materials i am currently using, therefore i believe its better to remove them and use custom created materials. These materials will be used in Urho3D as example materials.

Imaged Captured from custom Substance painter configuration.

You could take textures from Nobiax (which use a CC0 license, basically it’s public domain dedication or a very permissive license in the cases where it is not possible) then make them PBR-ready using AwesomeBump.

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ill give it a go