I had noticed that the Window Width and Height are ignored when set using engineParamters_[ ]. The window is initialized maximized. using SetMode works fine after the Graphics subsystem is initialized.
This is taken from “class MyApp : public Urho3D::Application” …
virtual void Setup()
{
// Called before engine initialization. engineParameters_ member variable can be modified here
engineParameters_["FullScreen"]=true;
//engineParameters_["FullScreen"]=false;
//engineParameters_["WindowWidth"]=1280;
//engineParameters_["WindowHeight"]=720;
//engineParameters_["WindowResizable"]=true;
//engine_->DumpResources();
}