first for all,thank all of you for your amazing work on this great engine
i build run smooth on window7 64 bit and android.here the question:
when build with -DURHO3D_LUA = 1 for android
get this error
Scanning dependencies of target tolua++
[ 62%] Creating directories for ‘tolua++’
[ 62%] No download step for ‘tolua++’
[ 63%] No patch step for ‘tolua++’
[ 63%] No update step for ‘tolua++’
[ 63%] Performing configure step for ‘tolua++’
– The C compiler identification is unknown
– The CXX compiler identification is unknown
CMake Error: your C compiler: “CMAKE_C_COMPILER-NOTFOUND” was not found. Pleas
e set CMAKE_C_COMPILER to a valid compiler path or name.
CMake Error: your CXX compiler: “CMAKE_CXX_COMPILER-NOTFOUND” was not found. P
lease set CMAKE_CXX_COMPILER to a valid compiler path or name.
– DirectX SDK search skipped for MinGW. It is assumed that MinGW itself comes w
ith the necessary headers & libraries
– Configuring incomplete, errors occurred!
make: *** [Source/Urho3D/tolua+±prefix/src/tolua+±stamp/tolua+±configure]
make: *** [Source/Urho3D/CMakeFiles/tolua++.dir/all] Error 2
make: *** [all] Error 2
look like the tolua++ wrong with cmake setting and if build with -DURHO3D_LUAJIT = 1
get same sort of error at libvm(not sure right name?), anybody get this problem,how to fix this
agian, thanks for this awesome engine for free and opensource.