[SOLVED] Physics not working on terrain

Hello

Is there something wrong with this? Basically, I setup the physics and Suzanne drops but goes through the terrain.

<?xml version="1.0"?> <scene id="1"> <attribute name="Name" value="" /> <attribute name="Time Scale" value="1" /> <attribute name="Smoothing Constant" value="50" /> <attribute name="Snap Threshold" value="5" /> <attribute name="Elapsed Time" value="681.346" /> <attribute name="Next Replicated Node ID" value="1" /> <attribute name="Next Replicated Component ID" value="14354" /> <attribute name="Next Local Node ID" value="16791596" /> <attribute name="Next Local Component ID" value="16777299" /> <attribute name="Variables" /> <attribute name="Variable Names" value="" /> <component type="Octree" id="1" /> <component type="PhysicsWorld" id="2" /> <component type="DebugRenderer" id="3" /> <node id="16777413"> <attribute name="Is Enabled" value="true" /> <attribute name="Name" value="Terrain" /> <attribute name="Position" value="0 0 0" /> <attribute name="Rotation" value="1 0 0 0" /> <attribute name="Scale" value="1 1 1" /> <attribute name="Variables" /> <component type="Terrain" id="16777225"> <attribute name="Height Map" value="Image;Textures/heightmap2.png" /> <attribute name="Smooth Height Map" value="true" /> <attribute name="Is Occluder" value="true" /> <attribute name="Cast Shadows" value="true" /> </component> <component type="RigidBody" id="16777280"> <attribute name="Use Gravity" value="false" /> </component> <component type="CollisionShape" id="16777281"> <attribute name="Shape Type" value="Terrain" /> </component> </node> <node id="16777281"> <attribute name="Is Enabled" value="true" /> <attribute name="Name" value="lightElement" /> <attribute name="Position" value="0 15.2658 0" /> <attribute name="Rotation" value="0.985681 0.168619 0 0" /> <attribute name="Scale" value="1 1 1" /> <attribute name="Variables" /> <component type="Light" id="16777217"> <attribute name="Light Type" value="Directional" /> <attribute name="Specular Intensity" value="0" /> <attribute name="Brightness Multiplier" value="0.4" /> <attribute name="Cast Shadows" value="true" /> </component> </node> <node id="16778902"> <attribute name="Is Enabled" value="true" /> <attribute name="Name" value="camera" /> <attribute name="Position" value="-13.2652 24.3692 43.1406" /> <attribute name="Rotation" value="1 0 0 0" /> <attribute name="Scale" value="1 1 1" /> <attribute name="Variables" /> <component type="Camera" id="16777271"> <attribute name="Aspect Ratio" value="1.78218" /> </component> </node> <node id="16777283"> <attribute name="Is Enabled" value="true" /> <attribute name="Name" value="Zone" /> <attribute name="Position" value="0 0 0" /> <attribute name="Rotation" value="1 0 0 0" /> <attribute name="Scale" value="1 1 1" /> <attribute name="Variables" /> <component type="Zone" id="16777220"> <attribute name="Bounding Box Min" value="-100 -100 -100" /> <attribute name="Bounding Box Max" value="100 100 100" /> <attribute name="Ambient Color" value="0.1 0.1 0.1 0" /> <attribute name="Fog Color" value="0.7 0.9 0.98 1" /> <attribute name="Fog Start" value="20" /> <attribute name="Fog End" value="90" /> <attribute name="Ambient Gradient" value="true" /> </component> </node> <node id="16788712"> <attribute name="Is Enabled" value="true" /> <attribute name="Name" value="Suzanne" /> <attribute name="Position" value="-13.2118 25.4879 58.0358" /> <attribute name="Rotation" value="1 0 0 0" /> <attribute name="Scale" value="1 1 1" /> <attribute name="Variables" /> <component type="StaticModel" id="16777296"> <attribute name="Model" value="Model;Models/Suzanne.mdl" /> <attribute name="Material" value="Material;Materials/JoinedMaterial_#1.xml" /> <attribute name="Can Be Occluded" value="false" /> </component> <component type="RigidBody" id="16777297"> <attribute name="Physics Position" value="-13.2118 25.4879 58.0358" /> <attribute name="Mass" value="0.2" /> <attribute name="Linear Velocity" value="0 -22.89 0" /> </component> <component type="CollisionShape" id="16777298"> <attribute name="Shape Type" value="TriangleMesh" /> <attribute name="Model" value="Model;Models/Suzanne.mdl" /> </component> </node> </scene>

The XML file is at sourceforge.net/projects/proteu … es/Scenes/ and the related resources.
Vivienne

Screenshoots at

sourceforge.net/projects/proteu … creenshot/