Spline roads in Urho


Ogre and Torque engines have basic support for spline roads and decals on terrain. Is that possible in Urho? Is there any example on this?

Spline-based proceural roads with intersections - any implementations?

There’s definitely a decal example.

Not sure what you mean with spline roads.


Yeah, its possible make a Spline Roads, in my post
A Mesh Generator i make a simple Mesh generator, and i used for make Roads in my project