So, I’m considering separating a few animation tracks in my character to solve a few sync issues I’ve been having. For example, recording an animation with the finger pulling the trigger, or the fingers typing, or the hand grabbing something. My intent is to combine those “small” and “modular” animations into whatever other animation is playing, but those are also combined: legs moving (walk, run) and arms (idle, preparing, defending, attacking, holding something, etc).
Is it possible to do something like in Urho, as is? Or do I have to come up with a custom blending solution?