Support for AutoRemove in DecalSet

This seems like a fairly trivial request :slight_smile:

Can anyone think of a reason why DecalSet is not being treated like ParticleEmitter and SoundSource?


If we use DecalSet as per the sample, and we give our decals a fixed lifespan, the decals will automatically be removed when they expire - but we end up with empty DecalSet objects stuck to our drawables. For the static world, thatโ€™s not horrible, but it is when we apply decals to things that can move.

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