Does anyone recommend any good C++ tweening library?
ValueAnimations won’t do?
I just improved the camera of the editor. Actually CubicOut easing is used. I think it’s very useful if we have a tweening library. Actually, it’s only one file of code large. Additionally, Urho has 2D, so it’s necessary.
Edit: for Urho 2D, tweening is essential.
Something like http://robertpenner.com/easing/ ?
Yes, definitely. I have already used CubicOut in https://github.com/urho3d/Urho3D/pull/2115