UI plot graph

HI guys,
I’d like to see how to create UI plot graph / charts in U3D.

I see two routes:

  • Create UI elements (eg. BorderImage) that represent the individual bars. This is somewhat limited, basically only for simple bar charts.
  • Integrate some 3D party plot/graph package, which can output as a RGB image. Copy the RGB data into an Image object, and use Texture2D::Load() to upload into a texture for rendering.

ok , the is very limited also for me, and 2 nd seems ok , but is not useful for dynamic / scrollable charts,
i remember that in ogre , i used a useful feature taked from wiki,
shader based here , but i have some difficult to porting ogre material/shaders in u3d , someone can do it ?