I’ve created 2D rendering of Doom 2 maps. I am using Urho.Net and Wad extraction package from Managed Doom (explained in GitHub).
Eventually, I would like to recreate the Doom game in Urho.net. This is my first attempt at reading the Wad file.
Looking at your repo links , I guess you will use managed-doom as your reference .
I took a glance look at the managed-doom source code
Basically managed-doom is using SFML as an abstraction layer , I guess you will replace it with Urho.net
Good luck , I have some beautiful memories of my childhood , the sleepless nights playing it