Urho3D is crashing on Android 12

This is just some information for anyone that is planing to submit a game/app to Google play.

I recently uploaded a game to Google Play Console.
During its review it failed and crashed on an Android 12 device (Pixel 6).
After short investigation , long story short , there are some Android 12 related fixes there were introduced into SDL.

For now I downgraded my targetSdkVersion to 30 (Android 11) .
Google is still allowing it but not for long ,targetSdkVersion 31 (Android 12) will become mandatory very soon.
I plan to integrate the fix (maybe the entire latest SDL) into one of my branches

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