Urho3d Player eating CPU while idle

Just a general question but I noticed the Urho3d Player is eating quite bit of my CPU while idle . I am just running the Editor while doing something else and I noticed some slugishness, is that normal ?

Yup. Nothing is caching the ui and nothing is stopping it from running full blast. You can enable vsync to mitigate some of the problem.

This is one of the FAQ. I suppose we need to have FAQ section :wink:

Thanks for the info.

You can also use the console [F1] to limit the FPS: engine.maxFps =