So I have a custom mesh file format that is not natively supported by Assimp or any other importer. Leading me to write my own importer. My question is what options do I have to create meshes? So far I’ve looked into CustomGeometry, but doesn’t seem like you can edit/add indices. Anyone got any ideas?
Nothing really stops you from filling
Model from scratch on your own.
I would have shared a code that I personally use, but it would be easier for you to write your own specialized loader, than to learn and port the generic solution.
Oh okay, thank you for the idea. I just started using this engine so any option is appreciated.
Sample 34 shows you how to build a model from indices.