I have a simple scene where I “zoom out” (moving camera backwards), and some Staticmodels suddenly dissapear (pop away) after some treshold/distance, while some are visible all the time (until they pass the far clip).
I only change SetModel (.mdl) file for my StaticModel in the sourcecode… everthing else stays the same…
→ SetModel with boxes.mdl and mushroom.mdl works, I can zoom out and see them,
→ but with 80% of my imported fbx files, they dissapear suddenly… some of those (20%) actually “work” ? (Similar sized models)
So I guess it is a param for AssetImporter? I checked the fbx files in my 3d modeller and they seem to look fine / similar…
AssetImporter.exe model myfile.fbx Data\Models\myfile.mdl -nc -nm
Any ideas? (The member variables of the resulting StaticModel all look similar (the Drawable* members))